Exploring the Fallout Universe, Gaming’s Most Surprising TV Hit
The Fallout TV series has come back to its platform, and it's fair to say that fans were pleasantly surprised by the excellence of its first season. By depicting the retro-futuristic, post-apocalyptic United States through the lenses of three distinct characters, it succeeded in capturing multiple facets of the gamer's experience.
We followed Lucy the vault dweller, attempting to uphold her morals and learning that the wasteland made that very difficult; Brotherhood initiate Max, the militant faction new recruit, who begins to question his faction's authority and causes significant chaos in robotic power armour; and the Ghoul, a standout performance who has entirely abandoned any ethical bearings out in the contaminated wastes.
Setting the Stage for Season Two
The debut season's finale unveiled a major secret about who helped cause the atomic conflict that condemned a group of people in subterranean shelters for hundreds of years. It also left plenty of questions unresolved for the second season – and, now, hopes are significantly higher.
“We’ll take ‘pretty good’ – we should print that on merchandise,” quips one of the series creators.
“Starting the initial season, people were like, ‘Just get it right’,” comments the game director. “We’re over the moon with the feedback to the show, so now people are bringing more excitement and altered expectations.”
A New Vegas Vibe for the Next Installment
The upcoming season is set in New Vegas, the setting of the 2010’s game Fallout: New Vegas, which is often praised for having the best writing and cast in the franchise, despite the fact that it was a bit broken at launch.
“It’s more of a arid atmosphere, a Mojave vibe, that’s so key to that game,” notes the co-creator. “That parched, desolate Route 66 feeling of the game is so much rewarding to incorporate into the show.”
In the show's timeline, a long time has passed since the events of the New Vegas game by the time the characters arrive there. However, the creators indicate that it acknowledges the fan's adventure.
The Importance of Physical Sets
The Fallout TV series is praised for its tangible quality – its creators ensured physical models and sets were fabricated, mirroring the improvised nature of the settlements in the games.
“Being a genre enthusiast, so many shows I watch, I’m conscious that they’re all filmed against a digital backdrop,” says another of the showrunners. “The key objective of an adaptation, particularly of a video game, is to seem like it’s authentic.”
Indeed, virtually every element you see on-screen is physical, including the infamously terrifying mutated beasts known as the apex predators. In the show, they are portrayed by practical effects, and were apparently pretty frightening up close.
Made by Fans, for Fans
The Fallout series resonates because it is made by accomplished storytellers who are also dedicated players, alongside the original creators behind the video games. This shared passion for the world is evident in the finished show.
The second season is debuting on a episode-by-episode basis rather than as a binge-able batch, representing a shift from the first season. This approach will foster a new audience reaction, a dynamic the creators themselves are excited to observe.
“It delves deeper, it’s larger in scale, it’s wittier, it has a lot of revelations,” says the game director. “I am excited to seeing what people think.”